I'd recommend using an std::map instead of the 2d array, and just giving each room a unique "id" (and use this id as the key for the map).
Type: Posts; User: void_main
I'd recommend using an std::map instead of the 2d array, and just giving each room a unique "id" (and use this id as the key for the map).
http://www.arifeldman.com/games/spritelib.html
There is a pretty good sprite library there. It has sprites for different genres (one being a platformer).
Search MSDN for "FindWindow()" and "SendMessage()". That should do it.
thanks very much for the info. :)
hi,
i want to use a stl list of pointers in my program, so i made a little test application to find out exactly how much "maintenance" i need to perform on them (after removing them from the...