I don't really like RPM.. way too buggy and unstable
But what I will do.. is open it, and extract the files I'm missing and put them in place.
I have the newest version of glibc anyway
Type: Posts; User: teval
I don't really like RPM.. way too buggy and unstable
But what I will do.. is open it, and extract the files I'm missing and put them in place.
I have the newest version of glibc anyway
Yup, part of glibc..
I have the newest version of said library
Worked fine 3 weeks ago..
No clue what to do short of recompiling and installing it.. but glibc, is sometimes hard to install and can...
I could debug things gdb before this just fine
I'm using
c++ -fno-for-scope -fno-const-strings -ggdb3 -o borq ../Source/Utils/loadpng.o BorQueror.o MainContinue.o (Other libs and object files)...
Hmm.. that makes sens.. But I'm stuck with the same error in a different part of the code.
ofstream doesn't exist in Linux I beleive
#include "stdafx.h"
#include "include.h"
#include...
Thank you :)
That worked
Could you tell me why though?
I hate leeching, and want to understand what actually happened there
Thanks
../Source/Game/Fleet.cpp: In member function `const bool Fleet::Save(FILE*)':
../Source/Game/Fleet.cpp:82: warning: cannot pass objects of non-POD type `
const struct std::string' through `...';...
Alrighty, fixed.. sorry about all the spam :)
Made the modification that jlou suggested, thanks :)
Fixed another set of errors.. remaing are:
../Source/Game/Production.cpp: In member function `const bool
...
Allrighty, fixed some things
Now.. all that's left:
../Source/Game/Production.cpp: In member function `const bool
Production::Proceed(std::vector<TurnEvent*, std::allocator<TurnEvent*> >&)':...
That doesn't generate an error, but I'll make a note of it, when I finish getting it to actually compile, I'll redo everything with -Wall, and start going through those.
Standard headers from the STL for C, the headers like iostream.h have .h
They are not part of the C++ language though
The headers form the STL for C++ have the same name as the C headers, just...
Hello,
I'm having a few problems with vector<> and was wondering if anyone can help..
I've tried to find out what's wrong (I've programmed in many langues before just not C++ that often, and I've...