*Vomits
Away for a week, turns into a flame war about something else entirely, even after I made a solid decision of going with C#.
Type: Posts; User: lolllol
*Vomits
Away for a week, turns into a flame war about something else entirely, even after I made a solid decision of going with C#.
Thanks
BTW, is C# like C++?
For anyone seeing this thread after I made a decision, here is my decision:
1. I wanna use Unity for my first game project, and they have C# but not C++, I believe that when I use Visual Studio...
I've decided to go with C#, I can use it in Unity, I wanna learn unity, dude.
Mods please close it, I've decided to go with C# instead of C++, I wanna learn unity too
Dude, you guys are nicer than what i expected, I think there might be flamewars (I am ready for it)
thx!
Any tutorials of C++/CLI?
OK, it's C++/CLI, how do I use it? what's the difference with the C++?
I told you, Visual C++, these properties, so I can modify the text of a label... and the instances... (oops, too much roblox scripting) It's the "Things" in the windows form
I know some C++, but how do I handle the "Properties" stuff and manage instances?
Thanks, can anyone compare them?
I wanna make a game, but I'm making a calculator to start.
Any of that?
I am using Visual C++ or visual C#, which should I use?