Right now, I'm leaning towards a laptop, but I realize there will be a big performance trade-off so I could go either way in the end.
Type: Posts; User: HelpfulPerson
Right now, I'm leaning towards a laptop, but I realize there will be a big performance trade-off so I could go either way in the end.
My budget is similar to $1000 USD.
As a developer, I am looking at buying a new computer. I primarily develop software in C and Windows currently, as well as more cross-platform games using the...
I thought about that later, that I could just create the structure as a single node on the heap just as easily. It wouldn't really change how I declare it, except I would have to add a handful of...
Well it's easier than having to keep track of a lot of data for each function separately. Most of the biggest pieces of data are dynamically allocated in linked lists and the sort though.
Well, I know my project size wouldn't matter. I'm just saying I keep all my data in a main structure that functions as a storage device for all my functions. I was wondering what might happen if I...
I was wondering this, because I have a structure in a fairly large project I work on consistently that seems to grow exponentially by the day. I don't know if in C the stack grows automatically if...
I have a DLL written in C which I link dynamically by executing the following line of functions.
/* Preprocessor directives */
/* Prepare for C-style declarations */
#ifdef __cplusplus...
Thanks, that works.
Well, the output value was correct( Again, basing from wikipedia ), except for the third character.
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
Oops, I should've labeled it sixtet. 0x3f is actually 0b00111111, I just mislabeled it.
Edit : And on that note, it should be FC and be bitshifted over 6 instead of 8.
I've been trying to write some code to do what I mentioned in the title, but I haven't had much luck. I get very confused when I deal with bitwise operators, so it's hard for me to write this kind of...
Huh, I didn't know that it meant I had to bind. I was using Beej's tutorial, I guess that's an area where Unix and Windows aren't the same. Anyways, there were some new problems that have arisen...
Hello, I finally got around to trying to complete my objective in networking I mentioned so long ago. I'm having a spot of trouble connecting to the web-server right now though.
The error message...
I don't usually like to post questions about my game for competition, but I haven't been able to think about a way to render tiles efficiently. Currently, I have a system set up where I parse digits...
Thanks, that makes more sense.
They do? Ugh, I did that at first, but I thought that it allocates space in that variable for storage in the header. I thought it would be a naming violation too, so I removed them. It works...
I don't know either. I've never had it say that about my function pointers before...
I don't link it statically, I link it dynamically.
It was this line here that included it :
/* Load the DLL dynamically */
if ( !( game->game_dll = LoadLibrary(...
Well, it doesn't auto-generate a makefile as far as I can find. It has a dependants file, but it's super long and full of useless information in this case. Looks like to me the relevant information...
It's a compiler error, I didn't post them because I get 50 errors saying in general the same thing. Here is a sample of a few.
obj\Debug\character.o||In function `update_main_character':|...
I've been trying not to post about my competition project for help since I felt it would be inappropriate, but this is one of the few problems I haven't been able to fix after trying for quite a...
Has anyone noticed yet that this needs to be moved to C programming because this isn't C++ programming?
Thanks for that, I'll look into that primer you suggested.
Well, my school has a course called College Algebra. I've heard it's just a slightly harder version of Algebra II. Then after that it has Trigonometry and of course, Calculus.
I don't really want to do this as a job when I do get out of college, but I think it would be interesting just to go through the basics of 3-D programming. What I want is to know enough to make a...