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    [/COLOR] Sorry, I missed the "C" part in the...

    [/COLOR]

    Sorry, I missed the "C" part in the thread title, but generally, you need to built a list of something, be it a vector or whatever!

    And yeah, a vector is a dynamic storage container......
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    Wow, all that just for a simple auto complete...

    Wow, all that just for a simple auto complete feature!?!?!

    Here's how I would do it, which, I wont use all the above, but, basically:-

    1) Create a string vector that includes all your keywords...
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    I use bit-shifting to reduce the players X and Y...

    I use bit-shifting to reduce the players X and Y coordinate to a value that represents a place on the tilemap...

    While not C++ (GLBasic), here's a small example to muse over:-
    ...
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