Hey, thank you for the replies.
I solved my problem by calling CreateRemoteThread on every function call, instead of just the one needed to injection.
The problem is I had a single thread looping...
Type: Posts; User: Antony Kossoski
Hey, thank you for the replies.
I solved my problem by calling CreateRemoteThread on every function call, instead of just the one needed to injection.
The problem is I had a single thread looping...
Hey guys,
I'm wondering if it's possible to call a function that is in process B VA space, by process A.
So far I've made a DLL injection, and the calls I make to process B are coming from a...
Thank you both for the answers.
Because I want the pixels to be update per mouse movement, shoud I declare 2 uniform variables (x, y) in my fragment shader and update them every frame with...
I'm working on a 2D surface, where n kinds of lighting spheres move along with my mouse. Every pixel's color got to be calculated per movement, since it is obtained by the distance between the pixel...
edit : with WndProc...*
Hello you!
First of all, let me apologize if I'm in the wrong section of the forum. If I am, please indicate me where is the right place.
Well, as a Win32 programmer,...