thanks for those links, guys. i'm over looking at them now. and thats a relief that i dont need to do anything to set up opengl on my computer and that devc++ just has it. cause i know with...
Type: Posts; User: stallion
thanks for those links, guys. i'm over looking at them now. and thats a relief that i dont need to do anything to set up opengl on my computer and that devc++ just has it. cause i know with...
i'm going to take up opengl before directx, but how does opengl work? is there an sdk like for directx? i'm using bloodshed dev-c++. what do i need to do to get opengl up and working?
and do...
i'm having a little trouble getting this to work. i took your advice and just used a pointer to the struct as a param. and i'm writing the function right now, and i just have a couple of questions...
okay, i think i'll tackle opengl first, for the graphics, and then getting into directx should be easier to implement the sound and input and such.
alright, i'll give that a try and then get back to you with results.
so then i just connect to a server and then transfer files (data) accordingly. but the winsock lets me transfer data, right, so thats enough to just send a file over the network/internet. right?
...
okay, i'll try to learn both opengl and directx. hopefully i'm not biting off more than i can chew. :(
i am currently writing in the dev-c++ ide, bloodshed, and i need to make a custom icon for the programs that i write, and it seems that dev-c++ doesnt have an icon editor. so, does anybody know of...
i was just reading up on petzold and he talks about FTP and it's usefulness. and i'm planning on writing this program where two computers have a form of communication with each other via either a...
here is what i'm trying to do. what i want to do, so i dont clutter up the WM_CREATE message in the main window's procedure, is call a function so that it creates and modifies (font, size,...
i think you can do something like GetDialogBaseUnits and take the hiword and loword of that to get x and y heights and widths of those.
i'm not sure now. do i want to program with directx or opengl? i definitely would like the ease of graphics programming and complexity of the graphics with opengl, but i do need sound and input, of...
don't know if this is possible, but you could always have a 2nd control, maybe created at runtime and destroy that pervious cbox. or you could have them both created at the same time and just keep...
make sure hwnd is a handle to the dialog that the listbox is on, not the main window. just so i dont confuse myself i use hwnd for window handles and hDlg for dialog handles.
otherwise with the...
if opengl is just for pure graphics, then in an opengl game how do you use sound at all? or is there just no sound at all? and about input? isn't that pretty much necessary in a game? how can...
i have implemented my program now where it gets a file (txt) from the user via an open dialog box and now i have the file path and title. but, now with this i want to open up and have the...
i have fixed the problem but i dont know why i have fixed it and the reasons behind what my other problem was. now the bitmap is correctly place on the screen where i want it. what i had before was...
wow! thats really nice. what are the differences between opengl and directx? that screenshot looks amazing and that looks pretty professional. is opengl better? graphics better?
thanks.
i just did up a bitmap (.bmp) in mspaint so i can display on my main window when the program starts up. i first put the bitmap as a resource and then loaded it. in the code i load the bitmap and...
oh i see what you mean. but why does static make the string null? it doesnt do that for all data types, does it? i thought static just preserved values for the next call to that function.
...
just means that you are using a var 'hDC' that isn't referenced and declared. make sure spelling is correct.
i have a string and if it's already in teh listbox, i dont want to put it in there again. isnt there a message you can send the listbox for it to search if a certain string is already in there? if...
okay, i see what you mean. thanks for the explanation!
question:
do all games have "engines"? like that one you made, magos, does that have an engine?
thanks.
hmm...i guess that suits me better for what i want to do. thanks!