sorry im caught up with other things in real life + my education
Type: Posts; User: stitches
sorry im caught up with other things in real life + my education
thanks for the BIG HELP pfffffffft
kfine thnx smart guy
lemme get on that :) ill try my best
cause i dont understand a thing some people are saying? + its complicated seriously,when there are easier way why go for the complicated stuff?to make others look way too smart?
#include<stdio.h>
struct Node{
int Data;
struct Node *Link;
};
typedef struct Node *QueuePointer;
void append(QueuePointer *Head,QueuePointer *Tail, int Num)
{
what do you mean casting malloc is wrong...
i managed to make it work trying to figure this out for days,wouldve been simple to just help me with the program,..application wouldve been easier for...
err ok i got it to work now...the problem is,it wont display :|
i dun get it lol
#include<stdio.h>
struct Node{
int Data;
struct Node *Link;
};
typedef struct Node *QueuePointer;
void append(QueuePointer *Head,QueuePointer *Tail, int Num)
{
thanks,this is a big reference,im still gonna finish what i started though :) atleast i get the concept
ok this help a lot,ima get working on this now
how would i learn if i wont get the concept on how to display it.I am already working out on the help you guys are giving me but i cant seem to figure it out, I usually understand through example,not...
#include<stdio.h>
struct Node{
int Data;
struct Node *Link;
};
typedef struct Node *QueuePointer;
void append(QueuePointer *Head,QueuePointer *Tail, int Num)
{
ohh i understand what that mean buttttttttt,...
so this means i dont have to use void main?clrscr?ang getch?
but after i input the value i want to clear the screen :\
uhm...what do you mean by this?sorry i have bad english
There is no such thing as void main.
Nor is there such a thing as clrscr.
No such thing as getch.
hello everyone,im trying to make a simple program run but i cant seem to make it work,i have been working on this for the whole day :\ any hand
#include<stdio.h>
struct Node{
int Data;...