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Type: Posts; User: skrug

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  1. OK, so I have an ENGINE class, and in this class...

    OK, so I have an ENGINE class, and in this class there will be a private vector array of SYSTEMs. When a SYSTEM object is created, it will be added to the ENGINE's vector array through the ENGINE's...
  2. Engine Architecture - Where should I put my INPUT object?

    Language: C/C++
    Compiler/Editor: MSVS 2010
    Graphics: DirectX 9.0c
    OS: Windows XP

    When school starts up again this year, I will be working on a game project with...
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