If you're going to choose DirectX, I suggest this book:
Tricks of the Windows Game Programming Gurus 2nd Ed
by André Lamothe
I read a few chapters, it's fun reading and it covers most of the...
Type: Posts; User: Deltree
If you're going to choose DirectX, I suggest this book:
Tricks of the Windows Game Programming Gurus 2nd Ed
by André Lamothe
I read a few chapters, it's fun reading and it covers most of the...
Yeah me too, same error. Memory stuff...
I made a pong game a few weeks ago on C using DOS programming (mode 13h).
Go back a few threads, there's a post called "new user, new game" it has a pong game attached with EXE + source code.
I guess you can use somekind of loop with an array to check victory.
I'm not sure though, I don't really know how you wrote the game...isn't it open source ?
Simple indeed but cool enough, considering its small size!
A victory check would be cool though.
Thanks for the tuts, interresting indeed.
Have a pleasant Tetris coding.
The program will look like this:
#include <stdio.h>
int main()
{
int x; /* space for the user's number */
DirectX works fine here.
I've been running thousands of DX games, no error... until today.
I am using DirectX 8.1 on Windows XP.
I even installed DX 8.2b just to try, but still, it won't initialize.
When I run SeriesOne.exe it doesn't work and I get:
"Initialization Failed" in the log file.
Am I missing a dll or something ?
funkydude9, thanks for your ideas, I'm working on them right now,
I think they're a good way to improve.
I know, the ball is just a square and the graphics are simplistic,
it's because I'm having...
yes, that slow keyboard makes the game less enjoyable...
I think it's the getch() function that is slow, hope to get a solution.
Or maybe I should switch to mouse control...
Hi I'm new to this place.
I'm a college student, intermediate programmer,
and I'm interrested in game programming.
Here's my first playable game, it's a remake of Pong.
I did it on C using mode...