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  1. Thread: data types

    by PsychoBrat
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    Just a clarification: signed numbers have a sign...

    Just a clarification: signed numbers have a sign associated with them - i.e. an indicator of whether the number is positive or negative - so the equivalent range for the same storage size is halved....
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    Thanks :) I think I'll stick to regular...

    Thanks :)

    I think I'll stick to regular non-blocking sockets w/ threads.

    (and thanks to everyone else for their input :))
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    I think I'll take that option, then. ...

    I think I'll take that option, then.

    neandrake: what's the distinction between regular non-blocking sockets and asynchronous sockets?

    Thanks :)
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    Library recommendation?

    Hi.

    I'm looking for a fairly basic, cross-platform, easy to use sockets library. When I say cross-platform, I really only care about Windows and Linux/BSD; I don't care about supporting all sorts...
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    Thanks for your reply :) I'm actually using...

    Thanks for your reply :)

    I'm actually using OpenGL; sorry if that was a little unclear in my original post.

    I had the OBJ format recommended to me by a friend and it looks pretty suitable;...
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    Seeking Format Advice

    Howdy! I'm looking for a little bit of advice in two major areas in regard to a project I'm working on: texture file format, and model file format.

    Firstly, I was wondering about the merits of and...
  7. I'd suggest looking into SDL (Simple DirectMedia...

    I'd suggest looking into SDL (Simple DirectMedia Layer). It's cross-platform (though I have no idea if you'd even care about that) and doesn't just encompass graphics - it can also take care of your...
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    OpenGL Polygons...

    I'm drawing a polygon using OpenGL:


    glBegin(GL_POLYGON);
    for (theta = 0; theta < 2 * pi; theta += 0.5)
    {
    point = Centre + Vector(theta, 50);
    ...
  9. Not necessarily - this might apply to software...

    Not necessarily - this might apply to software developers like Microsoft. However, developers for applications like Photoshop and 3DSMAX that get most of their money out of commercial buyers would...
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    thanks mate :P

    thanks mate :P
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    I'm not sure what you mean by "testing software"....

    I'm not sure what you mean by "testing software". Are you referring to debuggers? If not, it would probably help if you provide the context in which you've heard of them.
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    Not sure if I explained myself with the "or do...

    Not sure if I explained myself with the "or do this manually or something".

    Basically what I meant, is do I have to claim the focus somehow when a user clicks my window or something?

    Thanks
    ...
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    Yup I have, but I don't seem to be receiving any...

    Yup I have, but I don't seem to be receiving any (other than my top-level window and some sliders I had for testing in one of my windows). Is there some flag I should be setting when I create my...
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    Focus Messages?

    Ok, first off i'll start with my (shaky) understanding of window focus (which is probably very wrong):

    I have in my mind the idea that other than windows which obviously give and take focus (ie....
  15. Same issue with music cds- the companies have...

    Same issue with music cds- the companies have probably found the right price where the ratio of money from sales to pirated copies is best... so prices will probably stay the same unless people stop...
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    Ok, I've zipped (well... "rar"ed actually) my...

    Ok, I've zipped (well... "rar"ed actually) my project up and uploaded it to http://members.optushome.com.au/jeffrparsons/fizz_pre_alpha.rar

    For those kind enough to look at it, the (msvc++6)...
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    I guess it might help if I post a zip of my app...

    I guess it might help if I post a zip of my app so you can see what's happening, its probably some really simple stupid mistake I'm making setting up OpenGL or something - Í've never used it before...
  18. I noticed something that Epic did with Unreal...

    I noticed something that Epic did with Unreal Tournament *and* the sequal - Unreal Tournament 2003. After a few patches had been released, it stopped asking for my cd to play - basically, one of the...
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    Obese OGL Lines???

    Heyo all, I'm having a bit of a strange problem. The following segment of my app:


    glDisable(GL_BLEND);

    glLineWidth(1.0);
    glColor3f(0.0, 0.0, 0.0);

    glBegin(GL_LINE_LOOP);
    ...
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    Thanks, but apparently that was last updated...

    Thanks, but apparently that was last updated February 2003, and since I dowloaded it in March (right on my birthday as it were!) I think its safe to assume I have the latest version :P

    -jEFF
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    "Hey, I stumbled accross the sodaplayer web site...

    "Hey, I stumbled accross the sodaplayer web site yesterday. Looks interesting. Are you writing a SodaConstructor in C++?"

    Exactly, but with more features that constructors have been asking for,...
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    GDI+ Limitation?

    Hi all, long time no see-

    I'm developing a li'l app for advanced SodaConstructing (don't worry if you don't know the term, its not vital), and I've come to a point where I want to draw all my...
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    Mmmm... thanks... :rolleyes: Let me rephrase +...

    Mmmm... thanks... :rolleyes:

    Let me rephrase + extend my question:

    I've been looking for quite a while for a good personal information manager or organizer or whatever you want to call them....
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    Personal Information Manager

    Does anybody know of any good personal information managers, that are either free or have a trial version available?

    Cheers,
    Jeff
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    Oooo good point! Thanks XSquared... This...

    Oooo good point! Thanks XSquared...

    This should mean that I could use the methods discussed here for pretty much any region, however many parts it were made up of! :eek: Awsome!

    Thanks once...
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