DX9 has that whole managed code thing going with it? What are you talking about?
Type: Posts; User: Intimd8r
DX9 has that whole managed code thing going with it? What are you talking about?
I'm looking for a framework for a rendering engine to learn how to use the algorithms and graphics pipelines... I don't want to just call pre-written funtions I want to write the funtions myself.
I'm trying to find a A framework for implementing rendering engines and a flexible scene description language something similar to RD_View
http://graphics.cs.niu.edu/projects/rd_view/index.html
...
I looked all around and couldn't find anything. It was written back in 97 though.
Does anyone own the book Fast Algorithms for 3D-Graphics by Georg Glaeser. I lost the 3.5 disk that came with the book and need a copy of it. If anyone can help me out thanks in advance.
AIM:...
How do you find the # of tag bits in direct memory mapping and set associative mapping?
What exactly does the flushall call do anyways?
Thank you, that worked perfect....
Most of that code was written by our teacher..... I think in Borland Turbo C++ 3.0, so I was thinking I have my visual studio enviorment variables setup wrong.... or there is some problem linking of...
He is a small zip with the exe, cpp, and input file.... when you run it it
float32 < float32.in > float32.out
float32.out just repeats the first line of input over and over.... but when I compile...
When I compile in Visual C++ .NET we always check our programs - all dos console apps for "computer systems organizations" - buy running a teacher provided input file and seeing if our output matches...
I though ctrl-z is the same as EOF in windows.
I changed main to this
#include "complex.h"
int main() {
Complex complex;
cout << "Enter complex number (^Z to end): ";
while (cin >> complex){
cout << complex;
Yes... here is the whole picture.
#ifndef COMPLEX_H
#define COMPLEX_H
#include <iostream>
using namespace std;
I finally have my whole program done for school... but when I add the final loop to run until the user presses ctrl-z I now get compile time errors... I don't know how else to work this in though.
...
YA, and I e-mailed them... but, I'm not a company so they won't waste any time on me.
What's XP I never heard of anything but Linux?:)
I'm trying to write a plugin for Adobe Photoshop, which would trace the most primary parts of a layer with a 1px pencil. So like.... if you have a layer of a building, or engine, it would kinda turn...
So, it would be in my best intrest to learn api before I take visual c++ next fall which I'm fairly sure uses mfc?
What is the differance between win32 API and MFG?
I'm looking for a copy of Windows Programming by Charles Petzold.... something used is anyone has one they don't need or want anymore please let me know.
Thank you... I'm going to try to get a used copy of that book off e-bay.
People have told me that in the workplace visual C++ is the standard compiler that you work with.... so I bought visual studio and have been using it rather then gcc/bloodshed. I'm trying to learn...
No it didn't work... in Bloodshed it compiled without a problem but for won't in visual c++ 6.
Ok.... Ihell or high water I will learn microsoft visual c++
but when I compile this code in their I get this....
--------------------Configuration: Message Box - Win32 Debug--------------------...