Alright, looks good. Appreciate the help :)
Type: Posts; User: Aetas
Alright, looks good. Appreciate the help :)
Hrmm....so declare the variable in the common file and stick its initialization in a source file for it?
AuroraD3D9Common.h
http://pastebin.com/hxzgUfvx
It does, actually. But after doing so it starts listing each include file twice and when I try to link my project together, it is managing to bypass my include guard that should only allow that file...
Just to add, this ONLY happens in VS2010. It seems like it is somehow finding the files twice and if any of you guys are familiar with Ogre3D this is also how they configure their include...
Hey guys,
I was hoping to get some simple advice on this. I am wanting to setup my directory layout for my project as:
Project
include
src
I am also hoping to just be able to do...