Search:

Type: Posts; User: jbhinc

Search: Search took 0.01 seconds.

  1. Replies
    3
    Views
    1,210

    thanks... i actually just fixed it... im not sure...

    thanks... i actually just fixed it... im not sure how but its doing what i want it to, so i must study the code more and understand it better, thanks for the help
  2. Replies
    3
    Views
    1,210

    this code works fine but after the client...

    this code works fine but after the client joins... and updatenetwork is called... it resets all players to x:0 y:0 when i beforehand had them set to different locations. i am not sure how to fix this
  3. Replies
    3
    Views
    1,210

    problem with network code

    pacPos.dwSize = sizeof(PacketPosition);
    pacPos.dwType = PACKET_TYPE_POSITION;
    pacPos.fx = PlayerInfo[g_iMyPlayerId].x;
    pacPos.fy = PlayerInfo[g_iMyPlayerId].y;
    packet =...
  4. Replies
    1
    Views
    1,209

    blending problems with OpenGL

    im working on a simple 3d world and i am using bitmap images... i wanted to make a door/window that is masked so that you can see thru the black areas of the mask... everything works except when you...
Results 1 to 4 of 4