A million digits!?
Type: Posts; User: AntP
A million digits!?
Command line arguments are passed in when you run your program, not prompted for at runtime:
C:\My Projects\My Project> myprogram arg1 arg2 arg3
'\0' is known as the null character and is used by many string functions to denote the end of the string.
How exactly do you want it formatted? Just a hex value with a negative sign?
printf("%8.8X %s%6.6X%2.2X\n", printout, (operand < 0) ? "-" : "", abs(operand), opcode);
Firstly, if you're getting errors, you should post the console output detailing them.
I see a few problems with your code:
- You don't want to include 'char*' in your function call. Just the...
Okay, so strtok takes two arguments. The first is either a string - in which case it starts its "scanning" at the start of the specified string - or a null pointer, in which case it starts its...
I'm no expert, but since nobody else has replied, I'll see if I can provide some useful info.
1. Yes, you can. Typically (but not always), your hidden layer function outputs will be binary as this...
Thanks for summarising. It was, indeed, my original intention merely to note, for the sake of the OP, that it is not simply the programming language that determines efficiency - but also the manner...
Again, you have completely sidestepped my point. I am not mixing anything up. You are either confused or you are intentionally using strawman arguments.
You are arguing with points I never made....
Again, this isn't what I'm saying at all. At least, it wasn't, before people blew my point way out of proportion and twisted what I was trying to say into "C iz slow ruby is bettar lolll."
My...
I'm sorry, but "the library for C and especially C++ is extremely complex, more so than that of most interpreted languages" quite clearly demonstrates that you have still completely failed to...
Since you haven't actually said what the problem is, nor what you're trying to do, I can only guess that you're wondering why your printf statement is printing "10" and not "11".
You aren't...
Strawman argument. Of course, computation-by-computation, compiled languages are always going to be faster. That's a given. In practical terms, however, unless you are willing to put in a lot of time...
Uhh, no! Read my post again until you understand it. Standard libraries in higher level languages will implement extremely efficient algorithms - much better than the ones you can come up with...
Depends. In the majority of problems (this one included), computational complexity will have a much greater effect on running time than things like caching and other such compiler optimizations....
That is very slow. For example, using the following simple algorithm (pseudocode):
for i from 2 to sqrt(x):
if (x % i == 0):
return False
return True
Python interpreter reports...
There is your problem. You're not actually calling these functions here.
boardCreate();
board();
short rdy;
do
{
//This part is under construction...
Are you having trouble with something in particular, or is your question "Will someone do my homework please?"
Why?
void swap(int *a, int *b) {
*b += *a;
*a = *b-*a;
*b -= *a;
}
Pointless, but it works.
Put a return 0 at the end too.
No main procedure?
#include <stdio.h>
int main (void) {
int ruu = 10000;
int var = 0;
while (var <= ruu)
{
You can't assign to an array like that, except during initialization.
The obvious issue I see with this is that, if a client drops an update, it will completely lose any sense of what's going on in the game until something else happens, whereas with regular updates you...
Instead of:
while( h->num != 0 )
Go with:
while(h)
Post your code?