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Type: Posts; User: snipy3

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    Thanks for pointing that out! It works now - I...

    Thanks for pointing that out! It works now - I was passing in arbitrary values for s and t rather than calculating relevant ones.
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    A few answers: GLuint text = 50 is actually old...

    A few answers:
    GLuint text = 50 is actually old code from a while ago when it was believed that GLGenTextures wasn't generating unique values (in other words it doesn't need to be there).

    I will...
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    The s and t values?

    The s and t values?
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    Ignore the comments for the most part in my first...

    Ignore the comments for the most part in my first segment of code, they are old and largely incorrect.
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    OpenGL Textures Doing Weird Things?

    I'm trying to use textures on a cube for a project, and they aren't working at all. I can read them in successfully, but they always display weird.

    The cube currently looks something like this...
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