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Type: Posts; User: darcome

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  1. Replies
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    hank you very much for your help guys :)

    hank you very much for your help guys :)
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    you can test if the number is a odd number with...

    you can test if the number is a odd number with this:

    if (number % 2) != 0
    printf ("odd");
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    Here it is: int i; // char charset[] =...

    Here it is:



    int i;
    // char charset[] = "abcdefghijklmnopqrstuvwxyz0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
    char CharSet[] = "abc";
    char string[50];
    int PosCharSet[50]; //...
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    I am rewriting it, I think tomorroe (3-15-2003)...

    I am rewriting it, I think tomorroe (3-15-2003) I'll post what I coded :)
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    I need an algorithm.... please help

    I need an algorithm who can create strings which are like

    a
    ...
    ...
    z
    aa
    ....
    ...
    za
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    okI'll take a look to MilkShape, thank you very...

    okI'll take a look to MilkShape, thank you very much

    Is someone knows other programs, pelase, tell me :)
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    a mesh tool for directx

    Can you tell me the name of some mesh creating tool, possibly freeware? if it is not freewarei don't care, but if its is, is better :)

    Thanks
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    How to draw circles with DX9?? Please help

    I'd like to know how to draw (or at least some links)
    - circles
    - cilynders
    - sphere

    and a sort of wall with a round hole in it.

    everything done with directx.

    Thank you very much
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    Help with DX9 rotations

    I have a little question...

    if I declare my World matrix global and I set it only one time with the D3DXMatrixIdentity (&matWorld); function and then apply D3DXMatrixRotationX (&matWorld, 0.1f)...
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    I don't know very vell how, but I did it :) :) ...

    I don't know very vell how, but I did it :) :)

    Anyway, Thank you very much for your help :)
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    If I do that, the front face disappear :(

    If I do that, the front face disappear :(
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    DX9 visualization problem

    If you press LEFT ARROW or RIGHT ARROW you'll see the left face of the cube even if the front face is in front of of hte left face

    I think it is a CULL_MODE problem, but I'm not sure, can you help...
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    A net packet filter with VC++

    I found at planet-source-code the code of a sniffer.

    How could I modify it, to stop packets incoming/outcoming to/from my computer?

    this is the code:



    /*
    Packet Sniffer
  14. Another problem swith my wide system MouseProc

    I have a great problem......

    I made my DLL with the MouseProc, but it function "sometimes"......

    In the main program there are two long (x and y) which will contain the coordinates of the mouse...
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    The problem is that my application, for what it...

    The problem is that my application, for what it does, using BMP is very big in bytes:)
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    Ops, I forgot the main thing..... Thank you...

    Ops, I forgot the main thing.....

    Thank you for your help ! ! !
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    yuo mean that the shared variables, can be used...

    yuo mean that the shared variables, can be used also in the main program also if they have been declared in the DLL, right??

    Another question, my MouseProc is this:



    LRESULT CALLBACK...
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    I have some questions about your code: 1) what...

    I have some questions about your code:

    1) what are the differences between __stdcall and __declspec??

    2) what are the differences between the globals variables and the shared variable?
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    A sytem wide MouseProc

    Someone can help me to make a system wide MouseProc with VC++??

    Here is the code i wrote:

    the DLL - main.c



    #include <windows.h>
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    ok, i'll look at jpeg organization :)

    ok, i'll look at jpeg organization :)
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    but VC++ has not functions about displaying JPG??

    but VC++ has not functions about displaying JPG??
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    How Dispaly JPG images in VC++

    I need to display a JPG image as backgorund of a DialogBox. Can you help me??

    Hovewer I know to program in C, so I don't know classes and stuff like that. There a way to display JPG only using C...
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    ok, thanks anyway :)

    ok, thanks anyway :)
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    ok, let me see if I am able to tell you what I...

    ok, let me see if I am able to tell you what I mean :)

    From what I have understood, the rotations in OpenGL, are made rotating the axis. Because rotating the axis, the polygons are rotated too, so...
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    ok, I'll try to explain what I want the program...

    ok, I'll try to explain what I want the program does

    Of course, the polygon has to rotate on the screen, but the way it has to rotate is this:

    after the polygon has rotated, I'd like to use the...
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