Ok, i have my code:
int seconds;
clock_t clock();
seconds = clock()/CLOCKS_PER_SEC;
if (seconds == 8){
FIVE.SetPositionX(-1);
Type: Posts; User: XxPKMNxX
Ok, i have my code:
int seconds;
clock_t clock();
seconds = clock()/CLOCKS_PER_SEC;
if (seconds == 8){
FIVE.SetPositionX(-1);
ok, i have tried a different approach which i cant figure out is going wrong
the program starts off so i cant press 1-6 or 0
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Im using Windows 7 - OS
Using Windows Visual Studio 2008
Not sure what code you need but this is how i check for keyinput and the code before is the only code i have to define keypress.
void...
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This is the code i currently have:
I will be adding a SPEEDOMETER item
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GameFramework...
Thanks guys
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Oh sorry, its C++, i must have posted in the wrong place :eek:
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GameFramework Game(0); ...
Hi all
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Its a pacman style game, with the coloured fish...
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thank you!
looking at it now, i can see it plain and simple.
i guess it was the age old, you read your work, but see what you think is there
Hi, this is my first post on this site, so hopefully this is correct way of doing things.
I have started typing a piece of code that allows input of two strings that will be placed together. However...