I`ve got GSL too, and I can use it, so that`s not the problem. It`s just that the wrap makes it much easier to use matrices, but I don`t have a clue how to install it.
Type: Posts; User: Carola
I`ve got GSL too, and I can use it, so that`s not the problem. It`s just that the wrap makes it much easier to use matrices, but I don`t have a clue how to install it.
Hi!
I'd like to use gslWrap, but it only supplies an installation procedure for Linux / Unix.
Since I'm using Windows, I'm a bit lost. Is there anyone else using GSL Wrap,
who can help me out...
Thanks a lot for all your answers, I forgot that for a vector bounds are not checked automatically.
Hi!
To get some practice in C++ (and work towards the problem I am going to use C++ for), I wrote a program that would translate strings, that contain digits, to integers. To do so I:
1. Scale...
Hi! Thanks for all the answers,
as I'm trying to get understanding of the core theory,
I hope you don't mind me asking my bunch of ignorant questions.
> hk_mp5kpdw
Thanks, that's pretty clear...
I tried to include it by the following procedure, as adviced by
Learn C++ - » A.3 — Using libraries with Code::Blocks
right-click on the project > Build Options > Linker Settings > adding...
I understand the header file isn't the function itself,
but C::B opens the header file in which the function is defined.
Maybe I didn't explain well:
I did this to the function in the code...
Hi!
I'm using GNU's gsl-library, which I installed and configured in C::B,
When I try to build, C::B gives me the following error messages:
Code:
||=== HH, Debug ===|...
I'm using Code::Blocks with MinGW,
Everything's within one project already,
but for some reason it doesn't work.
I've got a similar problem,
How do you link them?
cheers, Carola
Thanks a lot for the tips,
they are very helpful!
I think I'll go for the C::B MinGW and see where I get :)
Hi!
I couln't find a Newbies platform, so I hope you don't mind me putting my question here:
I am going to start programming in C++, mostly calculations, and in the end some simple graphical...