Its used to skip data -> scanf - C++ Reference
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Type: Posts; User: Spidey
Its used to skip data -> scanf - C++ Reference
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I'm not sure what is wrong, maybe because you are modifying the iterator while traversing it ? but I would just do it like this ->
int len = s.length();
for(int i = 0; i < len; ++i)...
Well, still no luck. I've added a temporary hack to fix this issue but I still can't read a string. Any Ideas ?
You an make an array of function pointers, each pointing to a function of a similar signature. eg
typedef void (*voidFunc) (void);
void f0();
void f1();
...
void f9();
Hi,
I'm using python to set up a rendering engine. The settings are stored in the script file as dictionary objects.
eg:
RenderInfo = {};
RenderInfo['Title'] = "Simple Python...
Yes, that fixed it. Thanks!
Hi,
I just ported an app to visual studio 10. The project embeds lua and uses luabind for added facilities. The problem is occurring when trying to link the luabind library with the project.
...
Yep, you need to flush the input buffer.
I usually just use
rewind(stdin);
but here are better ways.
oops! My Bad, Thats what I meant.
Yes, you can use a pointer on pretty much anything that has a memory address.
Your code has a lot of mistakes, layer_nodes is a pointer to neural node, and you are treating it as a 2D array, which...
that syntax only works with a typedef, and has nothing to do with it.
Its most likely what magos said.
it worked fine for me on visual studio except for this line -
printf('\n");
which should be
And what exactly is the error ?
Which one ? could you be more specific ? also based on the code you provided I would assume that its because your DrawBoard function has an uppercase B whereas in main your calling it with a...
the problem is that rptline is a char[] array and you are trying to assign it a char* , which are not the same.
Assigning a char* to another only copies the pointers and not the string itself, you...
Yep, The Map Editor looks impressive!
cout << "Text here" <<endl << endl;
cin >> input;
cout << "More text here" << endl;
Suppose your vector contains values of type T, then the [] operator must return a reference to T and not the Vector class itself.
what do you get when you use the [] operator with the stl vector ?...
Stop bumping threads. If you want to ask a question, post it yourself.
Make sure you are not creating a windows project. Create a console/empty project and your code will work.
By down do you mean left or right ?
This will shift left and overwrite the first element -
eg:
0 1 2 3
^
1 1 2 3
^
For that you'll need two speed variables speedX and speedY, or perhaps a vector with two components.
But most of the better implementations of pong use something more than that. You could for...
Lick it!
sizeof() doesnt work on an array inside a function as they are passed as a pointer. So, you will always get 4 bytes which is the size of a pointer.
To get the sizeof an array where it is declared,...
Ahh, good luck then.