Using caps was only to highlight not to yell. Sorry for that.
I am getting positive results in my output, that's why I am defending my code, which here some of the guys are saying will not run or...
Type: Posts; User: sapdev
Using caps was only to highlight not to yell. Sorry for that.
I am getting positive results in my output, that's why I am defending my code, which here some of the guys are saying will not run or...
@MK27
Getting angry,abusing will NEVER solve anything.
I like your idea about official opengl forum. :P
PS : One More thing my code is 100 % Correct. This is for iPhone. the max frame...
Already tried and tested. NOT WORKING :(
After this I think I am gonna give it a try. Will post my results within 5 hrs.
Thanks for giving a noobe some Hope :D
@MK27
Sorry for a late reply . . . .
Have seen the whole code snippet.
I am repeating this agian, (ALAS I HOPED FOR SOME HELP, AND IT IS TAKING SO MUCH TIME MAKING PEOPLE UNDERSTAND...
That was the way I was doing before. . . . when I was rotating the objects in there own axes, snap to the closest angle, but as you can see I am now doing free form rotation in the WORLD SPACE,...
Yes you are right Fortunately I have crossed that stage.
Here is my code structure :
I am reading an obj file, and rendering it, This whole thing is a class. ie for every obj file there is a...
This post being my first comes with lots of hope.
The situation till now :-
I have multiple objects in a scene. On a moment there is only 1 interact able object. The object is being rotated by...