Negative. Same errors. I also tried moving all includes for the standard <> != "" headers. No such luck. Any more ideas? I mean, I've kind of given up on the code, but I would like to know for future...
Type: Posts; User: Lorgon Jortle
Negative. Same errors. I also tried moving all includes for the standard <> != "" headers. No such luck. Any more ideas? I mean, I've kind of given up on the code, but I would like to know for future...
Thanks dude, but I got everything in the right order. I couldn't find anything saying the order should be different, and every website uses this order. I just get those errors about "fixed" being...
Yeah, I tried that. Then I get a whole .......... ton of errors. I'll let you see. They aren't even errors in my files...
make (in directory: /home/lorgonjortle/C++/AllegroGL/3D_Shape_Creator)...
Hey, I'm not sure if this should go in the Linux section, but I think it's just general. I've this program here I'm writing as I'm learning OpenGL (and more C++ too), and there doesn't seem to be...
I use Geany. It's in the repos. It has a built in terminal so you can just compile right from there. But for people who like the GUI buttons and all, it has those too. I fits me.
Howdy,
I'm new to Allegro, but I thought I knew enough to make a Pong game. From what I can see, I've made a perfectly fine one, that's very basic of course. The thing is, my collision detection...
Could you count 70 chars, display then on a line, then count 70 more, all until the end of the file?
The longer list was what Code::Blocks gave me. The shorter was when I did it via terminal. I understand now though, I was using C++ code, and I thought it had to be compiled as C. Thanks for the...
Same errors doing gcc from terminal. The Hello World is the first one I showed up in post #1. I'll try a fresh hello world in Gedit, then try to compile it via terminal.
#include <iostream>
...
while(getline(input, buff)){
cout << buff << endl;
}
That's what I would use.
I've reinstalled gcc, g++, allegro, and code::blocks. Still the same problem. I've searched how to change the $PATH variable, but I still haven't found how. Will you please point me in the direction...
Here's what I would do, in pseudo code, so you can learn from it:
#include <iostream>
#include <string> //Use this for strings
using namespace std; //Makes it so you don't have to use...
Hello there,
I've been running in to a ton of problems lately. I'm in Vocational school, and I use Ubuntu on my computer there. I've been programming with the allegro library, and things were going...
It's called Typecasting. Try it out with some other problems. :-)
Thanks for the help everyone. I decided to go with DirectX, as daunting as it appears to me. Cheers
Which API is easiest to learn? You're going to say Allegro, but from what I've seen, it doesn't do much. I'm not really interested in learning it then. I'm thinking deeply about Direct3D once I...
Hello,
This is my first post on this site, so - Hello everyone!
I've been wondering about the past month where I should go in C++. I've been doing it for about a year now, and I need something...