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Type: Posts; User: Frederic

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    *Let me try to understand this.A height map that...

    *Let me try to understand this.A height map that has data points wide and far will result in some cragginess. Thus in order to get smoother intermediate values, adjacent heightmap values from the...
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    Bubba, hi! I have changed the thread title and...

    Bubba, hi!

    I have changed the thread title and the content therein to remove any personal references. Extremely sorry if this caused any chagrin. My first here. So humble apologies.

    I am going...
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    Some qns to the gurus on MTW terrain engine

    Dear Gurus, hi!

    I have been going through your posts on game programming (especially the ones related to terrain generation) and thank you very much for your patience in explaining stuff. It is...
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