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Type: Posts; User: blackslither

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  1. Shortest path algorithm with a maximum number of edges limit

    Hi

    I'm looking for a "shortest path algorithm" in a graph , but with a maximum number of edges limit . So the path has to contain at most N edges .

    10x

    Happy Holiday
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    it has to be a cube with tha n*n*n dimensions ...

    it has to be a cube with tha n*n*n dimensions with n*n*n cells . i tested it with n = 64 and 5 generations , and even with one generation it doesn't stop from running . with n = 10 it's ok

    ...
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    3,479

    Game Of Life 3D

    I had to implement Game of Life in a 3D matrix (int a[ ][ ][ ]) , but the complexity of my implementation is O(n^6) (6 imbricated for) and it runs very slow . Can anyone help me with an optimized...
  4. hi , i'm having a problem with pointers in C ...

    I will give a simple example inspired from my problem :


    void change(int *x, int *y){x=y;}

    int main(){
    int *xx,*yy;

    yy = (int*)malloc(sizeof(int));
    change(xx,yy);
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