Or is it possible to convert your code to make it works without the g_camera.LookAt()? What are the function called by g_camera.LookAt()? Does it update it's position everytime i press my Up & Down...
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Or is it possible to convert your code to make it works without the g_camera.LookAt()? What are the function called by g_camera.LookAt()? Does it update it's position everytime i press my Up & Down...
I need help in my assignment. I m stuck at rotating the whole scene about the origin. I m very interesting in your code. Do you mind to explain more on your camera.cpp and camera.h? Such as how you...