Hi MacGyver,
I don't quite understand what you mean.
Is there any simple way I can defined the function pointer in main.h so that i can re-defined in its child (in this case, child1.h and...
Type: Posts; User: mottoshiritai
Hi MacGyver,
I don't quite understand what you mean.
Is there any simple way I can defined the function pointer in main.h so that i can re-defined in its child (in this case, child1.h and...
hi, i need to do this in one of my program.
"main.h"
typedef VOID (fn)(VOID);
typedef struct
{
what i would like to ask is why UINT32 is used instead of UINT8 etc?
what is the usage of this definition?
UINT32 x : 1;
':1' means only one bit is used, how about other 31 bits?
if i have 2...
Hi all,
I saw this somewhere.
UINT32 x : 1;
May I know what is the purpose of declaring the data type to 32 bits, but only 1 bit is in use? Is this related to hardware logic?
Thanks for the...