bool CHL2MP_Player::WantsLagCompensationOnEntity (const CBasePlayer *pPlayer, const CUserCmd *pCmd, const CBitVec<MAX_EDICTS> *pEntityTransmitBits) const
thats line 626.
thank you for...
Type: Posts; User: lifeafterdeath
bool CHL2MP_Player::WantsLagCompensationOnEntity (const CBasePlayer *pPlayer, const CUserCmd *pCmd, const CBitVec<MAX_EDICTS> *pEntityTransmitBits) const
thats line 626.
thank you for...
Im trying to give Npc AI to a half life mod and i ran into this error
1>.\hl2mp\hl2mp_player.cpp(626) : error C2511: 'bool CHL2MP_Player::WantsLagCompensationOnEntity(const CBasePlayer *,const...
it is linked to user32.lib, both server and client.
no i didnt write that code it was an existing script that i am trying to modify.
thanks for pointing me in the right direction. i eliminated the static from the pitch and yaw convars and it...
i cant find any undefined functions. basically everything compiled right except this function:
else if( input->KeyState( &cam_out ) )
idealAngle[ 2 ] += 2*cam_idealdelta.GetFloat(); // Prevent...
Ok im creating a mod at the moment for half life 2 episode 2 engine. im new to this so please bear with me and any help will be greatly appreciated. Im trying to set up the the in_camera.cpp to make...