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Type: Posts; User: kgen

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    I would agree if we were running the multiple...

    I would agree if we were running the multiple windows simultaneously, however, even when doing this sequentially (ie. open/close window1, open/close window2, etc. in which the contextes, windows,...
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    Yes, we are disabling the buffers (wouldn't...

    Yes, we are disabling the buffers (wouldn't wglDestroyContext also take care of that for us?)
    but the wierdest thing is that glDeleteTextures() appears to generating GL_INVALID_OPERATION errors...
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    OGL/wgl Slowdowns?

    Hi,

    I'm not sure if this is particularly a windows-specific problem, but I have an application which uses creates multiple open gl windows (on multiple threads) in the same process (in an explorer...
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    Thanks Elysia, but we are trying to stick to the...

    Thanks Elysia, but we are trying to stick to the core win32 api as much as possible, so DirectInput isn't an option at the moment.
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    Keyboard focus without activation?

    Hi, just wondering if anyone knows of a way to give a background window keyboard focus without activating it (and bringing it to the foreground)?

    Currently, I'm using SetWindowPos to push it to...
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