hum.. if i get this right, about those bounds. when i load my map, then it also loads those bounds, if i have made some of them. Then you can check if an Object (player) hits them, and then do...
Type: Posts; User: kaptenkraek
hum.. if i get this right, about those bounds. when i load my map, then it also loads those bounds, if i have made some of them. Then you can check if an Object (player) hits them, and then do...
I actually dont know.. dont know where to look.
it say here something about "whenever an object passes a bound, a collision occurs". (on the Tile Studio homepage)
but dont know if that means...
Hi, i have tryed Tile Studio.
I made a map there for my rpg game, kinda large map in tile studio.
And i succeded to import it to OpenGL.
And now to the Question:
* How do i check the...
Hi, if i have a .png file with alpha (alpha trensparency, or what it is called).
I know how to load PNG files in glpng, but how to is set so that the picture get transparent on those parts who...
Hi, and thx for the fast replays.
I found the problem.. this is what i did:
project properties- > configuration properties -> linker->input->ignore specific library
and wrote libcd.lib
...
I have checked a little about the libcd.lib, i think that libcd.lib is integrate in the IDE, so that you cant find it on your computer.
So i have no idea how to fix my problem =(
If someone have...
Thx, now it doesn't say anything about the glpng.lib anymore, but when i did as you sad, i get another error.. have no idea what this lib are..
1>------ Build started: Project: dsf,...
Hi, i have a problem with glpng, i cant get it to work =)..but i only get 1 error.
1>------ Build started: Project: dsf, Configuration: Debug Win32 ------
1>Compiling...
1>cl : Command line...
Noone know what the problem is ?
Hi, i have 2 bmp files, player and playerMask:
player have a colored "player" and a white background.
playerMask have the "player" in black and white background,
now i want so that the white...
Hi, im trying to make a DisplayList in Opengl (glut)
This is the box (WallPiece) , that is calling to the _displayListId
void build(){
glMatrixMode(GL_MODELVIEW);
glColor3f(1.0f, 1.0f,...
Ty for the help Bubba.
But i didnt find the MSVS or MSVCRT lib's, but when i restarted Visual C++, then the same thing happened again, but this time it sad that it was only a warning, so i could run...
I took a closer look at the SDL part, and i found out that i fotgot to include the sdl lib, so after i done that, then i youst had 1 error left :
------ Build started: Project: Rpg,...
Hi, im making an rpg in Opengl, and i needed som code, so that i culd use png files, with transparency.
So i downloaded and included libpng and zlib, but when i compile my code, it says ( and my...