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Type: Posts; User: avgprogamerjoe

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    Gaming is a great choice for learning to program....

    Gaming is a great choice for learning to program. I started programming when I was 14 using SDL and OpenGL not much later. I soon learned that it wasn't learning c++ that would be the biggest...
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    Command line arguments

    I am trying to retrieve the command line arguments that are given to me.

    I am using msvc++ 2008




    #include "stdafx.h"
    #include <iostream>
    #include <vector>
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    Right Click Context menu

    I want to have nested menus inside my right click context menu. (ie when I mouse over 7-zip extract here and open with 7-zip pop up). I was told the only way to do this is by making a .dll. does...
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    I only know openGL, but did you make sure that...

    I only know openGL, but did you make sure that the points are different colors than the rectangle, to insure that you can see them visibly?
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    Make sure that you rebuilt the program, and that...

    Make sure that you rebuilt the program, and that it confirmed it down below in the little compiler notes box.
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    parsing a file

    I'm trying to make a map loader for a simple game, but I'm confused on how to do so. I keep on running into the error of loading a float into a char, or vice versa. I also want to try and make it so...
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    You could make a kd-tree, and use polymorphisms...

    You could make a kd-tree, and use polymorphisms for the nodes. Wiki it, it's can be used for many different things, but I use it for collision detection in my games.

    Joe
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    Can you post the actual error message, it will...

    Can you post the actual error message, it will help us help you easier.

    Joe
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    CD drive not working

    Hey guys, my cd drive isn't working. How can I make sure that this is due to the hardware, or software?

    I can't load anything from my cd drive, it doesn't even show up on windows explorer.
    ...
  10. Thread: Tree

    by avgprogamerjoe
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    Tree

    I'm trying to make a tree for spatial partitioning in my simple game.
    I'm having trouble getting an idea of how I should make the tree, as the objects will be moving dynamically, and I want them to...
  11. Thread: Mmorpg

    by avgprogamerjoe
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    Whats your experience, previous work, etc.? ...

    Whats your experience, previous work, etc.?

    P.S. Look here!
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    Well I love fire. I guess you guys are all old...

    Well I love fire. I guess you guys are all old grandpas or something to not like blowing up crap. :) Just a few weeks ago I set of a huge firework, and pointed it at my neighbors house(bet he won't...
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    I have yet to find an irc channel for c++. All I...

    I have yet to find an irc channel for c++. All I found was the littly gabby thing on cboard, and why cboard doesn't have a channel. I was asking in general, on any server, is there a good channel...
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    IRC channels

    Hey guys, I was wondering if you knew of any good IRC channels for C++?

    Joe
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    function pointer

    I am a little confused on function pointers. I am trying to pass a function to handle the movement of a paddle, the function either returning an array of floats for a user (key presses) or for ai. ...
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    Ok, thanks, I just wanted to make sure it isn't...

    Ok, thanks, I just wanted to make sure it isn't like a horrible build plan. What I'm planning on doing is having class object hold control an object on the screen completely. Then physics, will let...
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    For general game discussion gamedev.net...

    For general game discussion gamedev.net, and for real good sdl tutorials, plus instructions on installing it on many IDE's, lazyfoo.net(real good).


    Joe
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    it doesn't look like you ask for the 1 ...

    it doesn't look like you ask for the 1



    #include <iostream>


    int Y;
    int a;
    int b;
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    pointeroma

    Hey guys, I'm making a class object, which is given a pointer to a class physics, which is has the option of taking a pointer to a funtion for key presses. Know I was thinking something like this.
    ...
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    Thats all I was saying, for some 2d games, you...

    Thats all I was saying, for some 2d games, you don't even need physics.
    BTW: If you are looking into game programming, I would brush up on your math, and graphing. (:
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    Yes, but you have to agree, that the physics for...

    Yes, but you have to agree, that the physics for a 3d racing game, will take a lot more than that of a simple pong game.

    BTW: goat, if you are finding the physics too hard, there are always...
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    I didn't say that you can't use physics in 2d,...

    I didn't say that you can't use physics in 2d, you just don't have to. all you have to do is add and subtract speed. BTW: N tutorials, are more on collision detection, but they are very useful. ;)
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    Well, I guess I should ask if you were using 2d...

    Well, I guess I should ask if you were using 2d or 3d, as 2d you don't even need physics really, you simply have to change the direction. The tutorials I linked are good for both, and are related to...
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    There isn't really any many articles on physics...

    There isn't really any many articles on physics "programing." In games, you are more or less expected to understand the physics, or learn it, then apply it to the game. I have had this problem as...
  25. Shoot, I would take the class for you, for $5....

    Shoot, I would take the class for you, for $5. I'm just not old enough to get in a CS class yet. lol

    next year....................... std::cout<<"hello world strikes back."


    Joe
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