>> And here I was just going to do a stupid little die roll, and make "Bob" walk somewhere.
Ah, great idea!
BOOL HUMAN::Rotate(double rads)
{
rot = rads;
return TRUE;
Type: Posts; User: Yarin
>> And here I was just going to do a stupid little die roll, and make "Bob" walk somewhere.
Ah, great idea!
BOOL HUMAN::Rotate(double rads)
{
rot = rads;
return TRUE;
Much better. :D
class BRAIN
{
public:
BRAIN(): bHasBrain(false) { }
bool bHasBrain;
};
dave, if you get rid of code, you should add new stuff to take it's place.
another update:
... // code needs to be made for the memory & ai
struct DATE {
WORD year, month, day, hour,...
>> mother is a pointer to a man?
yes, the man struct is just a human.
An update of your man struct, it really needed it:
struct DATE {
WORD year, month, day, hour, minute, second, millisecond;
};
typedef struct { // version 2
pman mother, father;
...