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  1. Thread: Exceptions

    by froobly
    Replies
    13
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    1,687

    What I like about the mandatory "throws" keyword...

    What I like about the mandatory "throws" keyword isn't that it gives me specific information about how to handle an exception, but that it protects against stealth exceptions -- exceptions that are...
  2. Thread: Exceptions

    by froobly
    Replies
    13
    Views
    1,687

    Good article. It does a good job explaining why...

    Good article. It does a good job explaining why exception-based programming is good (and does not actually cause cancer), but it doesn't really address my issues with C++'s implementation in...
  3. Thread: Exceptions

    by froobly
    Replies
    13
    Views
    1,687

    That said, C++'s exception mechanism kind of...

    That said, C++'s exception mechanism kind of sucks. I mean, it works, and if you know how to use it right, it can do some very good things for your code, but there are a few things that you have to...
  4. Replies
    5
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    1,176

    Try this: /** * make2d: takes an array of...

    Try this:


    /**
    * make2d: takes an array of integers and returns a 2-dimensional array
    * of integers with specified number of rows and columns. Allocates
    * a new array, so...
  5. Replies
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    3,715

    I'm sorry I can't really answer your question,...

    I'm sorry I can't really answer your question, but I'm having a hard time reading your code, in part because your indenting is a bit confusing, but primarily because the variable names don't convey...
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