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  1. Thread: Dev C++

    by Zoalord
    Replies
    4
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    1,042

    I guess you are right... I had to get my...

    I guess you are right... I had to get my computer's hard-drive wiped clean because of some adware in a "free" Java IDE, so I was just being cautious.

    Thanks guys! :cool:
  2. Thread: Dev C++

    by Zoalord
    Replies
    4
    Views
    1,042

    Dev C++

    Hi!

    I recently got a new computer and have been out of the programming scence for awhile. I was thinking of reaquiring Dev C++, but I had heard that the program is under new management. So, my...
  3. Thread: Resource Files

    by Zoalord
    Replies
    3
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    1,066

    Yay!!!

    Thank you sooo much! ^_^
  4. Thread: Resource Files

    by Zoalord
    Replies
    3
    Views
    1,066

    Resource Files

    As I have begun to study windows programming, I've discovered that resource files are quite the convience for creating menus and such. The problem is, I am using the free Borland commmand line...
  5. Thread: WinAPI Tuts

    by Zoalord
    Replies
    3
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    1,099

    ^_^

    Hi! Try this site: http://winprog.org/tutorial/
  6. Thread: Linking Error

    by Zoalord
    Replies
    2
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    1,072

    Yes, I compiled it correctly. That is one of the...

    Yes, I compiled it correctly. That is one of the main reasons I am so confused. The code works just fine, and I passed the command line arguments to the compiler correctly, it just keeps giving me...
  7. Thread: Linking Error

    by Zoalord
    Replies
    2
    Views
    1,072

    Linking Error

    Hi! I am just getting back into Windows programming, and my code compiles fine, but I am having linker trouble. The code I used to create my basic Window was taken EXACTLY from this site: ...
  8. Thread: Cards

    by Zoalord
    Replies
    2
    Views
    1,195

    Cards

    I have noticed that many card games seem to use the exact same set of cards Solitare does. This has led me to wonder if Windows has some built in library of playing cards. Is this true? If so, can...
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    1,167

    Handling Stuff on the Screen

    How does one keep track of many tasks on the screen, such as the enemies, the players, the background, ect. ? Is it proper to use threads, or is there some other way of keeping track of all of this?...
  10. Replies
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    1,353

    Thank you so much! ^_^

    Thank you so much! ^_^
  11. Replies
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    1,353

    Reading numbers from a file

    I know this is a stupid question, but how can I read numbers from a file and store them in an int, double, or float variable? I am quite familar with how characters can be read and stored in a...
  12. Replies
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    1,748

    Thank you, but I would rather just be able to...

    Thank you, but I would rather just be able to download the header files needed for Borland (I don't think the ones that come with the SDK are compatible). ^_^
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    1,748

    Direct x 8 include files

    Hi!

    My current compiler of choice is the Borland 5.5 (the free command line tools). This compiler comes with Direct x 7 include files. Since I would like to be a bit more current, where can I...
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    tellg and seekg

    I am having trouble using these two functions. Dev C++ (version 5) claims that these two functions do not exist when I use them in my programs. Please note that I have included fstream in my...
  15. Replies
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    1,497

    Assuredly, the better you know C++, the easier...

    Assuredly, the better you know C++, the easier Direct x will be for you to learn. ^_^
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    4,179

    C++ is a fine language to make games in. You...

    C++ is a fine language to make games in. You will also need to learn a graphics library (such as OpenGL or Direct x). Most C++ compilers are capable of using some sort of graphics library. As for...
  17. Replies
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    4,704

    Indeed! It looks like you have that standard...

    Indeed! It looks like you have that standard form down. I'm sorry that I didn't post more helpful suggestions. Lack of standard code was the first thing I noticed. =P
  18. Replies
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    4,704

    One maybe not-so-helpful suggestion I have for...

    One maybe not-so-helpful suggestion I have for you is this: Use code that is meets the current standard.

    Behold:

    1.
    #include <iostream.h>

    should be

    #include <iostream>
  19. Replies
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    I will confess outright that I have never made...

    I will confess outright that I have never made anything in Flash before. I am willing to bet, however, that making anything in C++ is different than making something in Flash.

    Thus we return to...
  20. Replies
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    2,477

    To be quite honest sir, it is in your best...

    To be quite honest sir, it is in your best interest to aquire more knowledge of C++. The basics are often not sufficient for making games. Best of luck to you in your efforts! :)
  21. Replies
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    I belive he was just trying to give you, the new...

    I belive he was just trying to give you, the new programmer, a much needed reality check. It took me two years to get the firm understanding of C++ I have today (still not complete). Now, it is...
  22. Thread: cout.width()

    by Zoalord
    Replies
    2
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    2,009

    I apologize. Usually, I do search more...

    I apologize. Usually, I do search more extensivly before asking, but I realized my test was today! =P Thank you! :)
  23. Thread: cout.width()

    by Zoalord
    Replies
    2
    Views
    2,009

    cout.width()

    I am quite good at C++ programming (windows + OpenGL), but not at DOS. My C++ course requires that we know how to use cout.width(). I am really puzzled as to what this does and how to use it. The...
  24. Replies
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    1,714

    I apperciate all the help that I have been given!...

    I apperciate all the help that I have been given! ^_^
  25. Replies
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    1,714

    How sad! Is it possible to download only the...

    How sad! Is it possible to download only the necessary files that are compatable with Dev C++ instead of the whole SDK?
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