I also don't want to do it that way, cause the game, once it's finished it going to be a multiplayer online game, I will be connecting to a remote server and what i need is a way to connect once...
Type: Posts; User: Nurfina
I also don't want to do it that way, cause the game, once it's finished it going to be a multiplayer online game, I will be connecting to a remote server and what i need is a way to connect once...
maybe you could help me, it's a completely different problem but you seem to know what your talking about, I think my code is generating a MySQL error, thats the only reason for the line that is...
Hehe, yes it can be quite annoying sometimes, it's in my MySQL code and I do not have a clue why it's exiting so I am going to have to go through it all and see whats going on
Thanks, I found where it is exiting, now I just need to work out why :P
Hey guys, ok whats going on here is, that my game when it is in the actual game play screen, when it has the map and stuff drawn, it loads everything fine, connects to the MySQL server and draws all...
No I am doing it all through the CreateWindowEx function my code :
void Setup_Edit (Window* window, Edit & edit, char const * caption, int x, int y, int width, int height, int ID, DWORD...
Hi again guys, sorry to be a pain, but still having some issues, my edit boxes wont actually let me type into them, it doesn't accept key presses, can anyone help me out, and also I would like to...
Cool thanks guys . . . having some issues just now with my edit box it's not showing, but thanks for the help on how to get input from it
Hi guys, I know how to draw and position edit boxes in my programs, but I can't seem to get the to accept input can someone help me out and also I don't know how to take the input in and store it in...
At the rip old age of 5 my dad bought me a NES, I loved my NES and after completing my first game (Super Mario Brothers 3) I wanted to make a game, and since that day many years ago I have wanted to...
I personally learned how to use MySQL with C++ and I must say that it is very easy to use and access and modify with the use of SQL syntax, so I would assume that there is a library that will allow...
I learned Assembly a while back from a few tutorials that where quite basic err, I donno if I still have them handy I'll look them out, but if you want to see some impressive code I suggest the NeHe...
Are Win98 And Win2000 Windows platforms . . . the only ones I know are Win16, Win32 and win64. No it is not dependent on the platfrm you use, the platform define the Windows operating systems that...
I can't remember the parameters passed to a meterial creation function, but one of the parameters defines the brightness . . . Diffuse I think may be it, but I can't be sure
Thanks guys I think I know how I am going to do it now
Hi guys, I was wondering if there was an easy way of clearing a screen that had controls setup on it, like editboxes and static controls and all of the other Windows class structures there are
...
hmmm yea, I have yet to do installations of programs yet so I can't help there, but I would asume that if you program the setup file to copy the image folder to the directory of the install my method...
I haven't done much with OpenGL lights, but what I can tell you is this, when the light is off, it is using the glcolor3dv which you set up in the gllib.c file, and when the light is off it uses a...
with the use of "image/example.bmp" in Windows, as long as the images folder is in the same directory as the .exe the code should work fine . . . or at least whenever I do it it does >.<
In my experience with VS05, to load a file that is in the same directory as the application code you use "image/example.bmp"
for example :
fopen("image/example.bmp", "rb");
Ah thanks
My button is setup like this :
void Setup_Button (Window* window, Button & button, char const * caption, int x, int y, int width, int height, int bitmap, DWORD exStyle)
{
button._style =...
Is there any other way of doing it, my menu wont actually be a menu bar it is a GUI menu, using static controls for the main menu of a game that I am creating
Sorry to be a pain
function created
Hi guys, I am having trouble with my WM_COMMAND message, I want it to trap my menu items clicks, but I am not sure how to set my static controls ID so that I can trap the different IDs in the lParam...