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  1. Replies
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    Thanks LaserLight and Ace. I definitely see...

    Thanks LaserLight and Ace.

    I definitely see this type or resource controlling working well. I could probably implement something similar without a ton of work. The issue however is still the fact...
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    Thanks for the reply. That's essentially what...

    Thanks for the reply.

    That's essentially what it does; my concern was any memory that needs to be free in a Resource destructor. For instance if my image has an array of pixel data. I need to...
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    Actually it doesn't really compare effectively to...

    Actually it doesn't really compare effectively to either. I'm trying to create an easy functionality for me to keep track of the resources I use in my projects.

    The concept is simple: Before we...
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    C++ Multiple Calls to Destructor

    Hey all,

    I'm currently working on creating a resource management system for use in my own projects.

    My original idea was to prevent loading a resource multiple times into memory. For Example:...
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