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Type: Posts; User: Marek

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  1. Replies
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    You could also export the symbols from that...

    You could also export the symbols from that program so that another pogram can read from it.

    Only problem is I am not entirely sure if a DLL has to be the link between the apps, or if you can do...
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    Since the streams are NULL terminated, you should...

    Since the streams are NULL terminated, you should probably stop sending the data on the NULL character, so that when it sends it automatically, it already has it in there and the file doesnt save...
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    Well, I'd like to think that the way hex editors...

    Well, I'd like to think that the way hex editors do it, is actual binary read and write. So, I would assume you'd open the file in ios::binary and send it over the winsock/network connection, and...
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    Not sure I entirely understand your issue. You...

    Not sure I entirely understand your issue. You want to send a exe file (that is compleat binary) across a winsock connection, to arrive on another computer to be executed?
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    let's pretend you've got the function above. I'll...

    let's pretend you've got the function above. I'll show you exactly how here:



    int main()
    {
    //The structure
    rStruct rVal;

    //Use the command
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    I prefer dev-C++ myself. But I agree, the IDE is...

    I prefer dev-C++ myself. But I agree, the IDE is dead, but the devpaks's over a given period tend to have updates for MingW associated with it, which is all you really need. Dispite I think they need...
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    Well, what you could do is create a return...

    Well, what you could do is create a return structure.


    typedef struct _CharAndInt
    {
    int intValue;
    char charValue;
    }rStruct;

    rStruct getPhrase()
  8. Looking for programmers and Artists for a Action Adventure game, more info below

    Game Play Concepts

    The Combat is fast pace fist combat, done in an open ended Environment. The Combat works some what similar to Zelda with Fist based combat, and energy attacks (relating things...
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