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Type: Posts; User: Invincible

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  1. Replies
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    8,115

    I can see why she broke up with you...

    I can see why she broke up with you...
  2. Replies
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    2,628

    Haha ... read the disclaimer.

    Haha ... read the disclaimer.
  3. Replies
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    2,628

    What's wrong with this picture?

    Some of you I think have seen something similiar on these boards in the past.

    Click on the link below, and stare at the picture on the back wall for 10-20 seconds....

    What's wrong with this...
  4. Thread: GameDev

    by Invincible
    Replies
    17
    Views
    2,334

    Wisdom is a balanced mixture of knowledge,...

    Wisdom is a balanced mixture of knowledge, intelligence and experience.
  5. Lol ... sleep-posting?

    Lol ... sleep-posting?
  6. That would be a relief. It would also make more...

    That would be a relief. It would also make more sense... same with the threads you think?
  7. Exactly Tim.

    Exactly Tim.
  8. Basically, a handle is an ID. A thread is a child...

    Basically, a handle is an ID. A thread is a child process. And a process is ... you should know this stuff V ... is a main program loop.
  9. Thanks, just checking. I mean, I can count the 23...

    Thanks, just checking. I mean, I can count the 23 processes, but 5000 handles? Sheesh, what are they being used for? I've never had the need to use more than 1 handle in a single program. That's...
  10. 5158 handles, 300 threads, and 23 processes

    My task manager shows I have

    5158 active handles
    300 active threads
    23 active processes

    I personally have only the task manager and this board open. The rest belongs to the system and a...
  11. Replies
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    3,686

    Tried it already, no go.

    Tried it already, no go.
  12. Replies
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    1,832

    That IS a good question Endo. You guys should all...

    That IS a good question Endo. You guys should all go find the answer lest ye be disillusioned into thinking that C++ can do EVERYTHING. ASM would be a good place to start looking.
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    3,686

    It has something to do with the way we're trying...

    It has something to do with the way we're trying to use PeekMessage. I tried using using PeekMessage and ran into the same problems.

    I tried lots of things trying to get it to work, but I had no...
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    3,686

    So maybe your if statement is never true.... ...

    So maybe your if statement is never true....

    Maybe try PM_NOREMOVE?

    Just a guess. Let me know if it works.

    Edit:

    I don't know what other cases you have in your Callback function, but the...
  15. Replies
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    2,565

    :confused: er ok... Only one problem. Unless...

    :confused: er ok...

    Only one problem. Unless you're talking about 3.1, Windows isn't DOS. Also, could you post that ANSI C++ garphics header. I'd like to take a look at it.

    Anyway, I just...
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    2,565

    You think that that Windows O/S magically creates...

    You think that that Windows O/S magically creates windows? What are windows? They are graphics. The Windows O/S was coded with a mixture of ASM and C/C++ because, like josh said, there are no...
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    Hey J, I like the robots new look. Its a vast...

    Hey J, I like the robots new look. Its a vast improvment over the original.

    I don't unserstand the purpose behind the complexity of that file parser. Couldn't you just find the size of the file in...
  18. Thread: Error

    by Invincible
    Replies
    5
    Views
    1,151

    Yeah, if you chose "Win32 Application" from the...

    Yeah, if you chose "Win32 Application" from the new projects dialog then you have to have WinMain() as you main function. If you're doing console it's just main() but you have to specify "Win32...
  19. Ok ... it looks ok to me for the most part. Here...

    Ok ... it looks ok to me for the most part. Here are a few things I noticed.

    I don't know why you're assigning float to your (x, y) positions when the SDL_rect structure variables are of type int....
  20. Mind uploading your full source so I can look at...

    Mind uploading your full source so I can look at again?
  21. 1. Your DeltaTime function isn't returning a...

    1. Your DeltaTime function isn't returning a konstant value. How can you expect your object to move at an even pace when your incrementing the xpos with a different int each time. Try setting xpos +=...
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    Use the force Luke.

    Use the force Luke.
  23. Thread: New Game

    by Invincible
    Replies
    48
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    4,399

    Here's a tetris tutorial that looks promising......

    Here's a tetris tutorial that looks promising...
  24. Thread: New Game

    by Invincible
    Replies
    48
    Views
    4,399

    Whoa... I think you're going to need to learn how...

    Whoa... I think you're going to need to learn how to get keyboard input if you're going to make a game there buddy :)

    Tetris blocks? Think about it... every block is made up of four smaller...
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    3,219

    Hey Pode, check out Vasanth's snake game. He has...

    Hey Pode, check out Vasanth's snake game. He has the source posted. There should be some stuff in there for you.
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