Search:

Type: Posts; User: ellis

Search: Search took 0.01 seconds.

  1. Replies
    10
    Views
    3,291

    I figured it all out. I use RenderWare as my...

    I figured it all out.
    I use RenderWare as my middleware.
    I made one with both renderware functions and then also with the matrix mult.
  2. Replies
    10
    Views
    3,291

    I know how to do that... it was just that i had...

    I know how to do that... it was just that i had no idea about this matrix.
    Been studying 3d programming for 2 weeks now. Befor that, ive been studying Lin.Algebra and 3d maths for 4weeks (this is...
  3. Replies
    10
    Views
    3,291

    humm... i se what you meen, but dont really have...

    humm... i se what you meen, but dont really have the maths for it =P
    gonna try and look it up.
  4. Replies
    10
    Views
    3,291

    thats not it... thats somthing diferent.

    thats not it... thats somthing diferent.
  5. Replies
    10
    Views
    3,291

    3D to 2D coords....

    I'm working on a simple demo app. What i need to do is convert a point in 3D space to a point in 2D space (in this case my screen).

    I was thinking of creating a vector from the point where the 4...
  6. Replies
    5
    Views
    1,958

    I went for the 'operator RwV3d()' and 'operator...

    I went for the 'operator RwV3d()' and 'operator RwV3d*()' way.
    Cuz my constructors can take both RwV3d and RwV3d* as a parameter (like RwV3d to CVector3 conversion).
    This gives me the freedom to...
  7. Replies
    5
    Views
    1,958

    Type conversion question.

    Hi,
    I've been studying gamedev for 2 months now. We use RenderWare at school. RenderWare is written in C, but we use C++. I've now come to see how a mix like that don't always work out as one would...
Results 1 to 7 of 7