Thanks salem. I haven't posted much, but I've learned ALOT from you and once again your right on target. I feel like such a goof when I miss a minor mistake like that. /bow
Type: Posts; User: Basca
Thanks salem. I haven't posted much, but I've learned ALOT from you and once again your right on target. I feel like such a goof when I miss a minor mistake like that. /bow
After searching through the other threads, can't quite find my problem with linker errors. Here is a sample of a part of the code.
Header
#ifndef Rectangle_h
#define Rectangle_h
#include...
Thanks, it fixed it.
Having trouble getting my header file to compile correctly.
#ifndef Rectangle_h
#define Rectangle_h
class Rectangle
{
public:
double...
Found this article but its using C#, is there a library that is similar to the <SVGlib> in C#?
This is basically what my output code looks like right now, and I know that it is extremely incorrect, I was just taking a shot in the dark.
ostream operator >>(ostream& outputStream, Rectangle&...
Well I guess my problem is in that I'm relativly new to programming, and completely unfamiliar with SVG. You say to just open an SVG file and create a rect and look at the source, but I'm not...
Yes SVG=scalar vector graphics, and i'm attempting to output shapes and then fill in the color of the shape. Basically the program will have the user input for a rectangle the lower left coordinates...
Does anyone have examples of how to output in SVG format? I did a search on the boards and didn't get anything to return.
Well I feel like the idiot of the day. I've been working on this for over 6 hrs now, and had no other choice but to post here. Moved it out of main, and it works like a charm. Thanks for the help...
I'm attempting to teach myself C++ and up till now its been fairly easy. I'm having tons of issues understanding overloading operators and specifically overloading >> and <<. I've been going to...