player()
player(int h)
player(int h,int m)
what u see above in the first three lines is called function overloading i think u must have read about it before if not i would suggest u to read...
Type: Posts; User: Roger2Ask
player()
player(int h)
player(int h,int m)
what u see above in the first three lines is called function overloading i think u must have read about it before if not i would suggest u to read...
As you know that C provides no facility for doing error checking so it is upto u for doing the necessary error checking. You must really see to it that you don't insert 1000 elements instead of 5...
It really depends on you how to create ur player class. The general trend among programmers is that they declare datatypes in the private section of the class and provide functions in the public...
As you must be knowing that in arrays whether single or multidimensional, elements of arrays are stored in contigious memory location.So for building a dynamic two dimensional array i would suggest u...