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    OIC. I thought you are doing it by the latency...

    OIC. I thought you are doing it by the latency judging from the 3rd point. I dunno if it is a good idea or not to have a thread for each player. But 1 thing on my mind, what about the data...
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    So, if there are 100 players playing at a time,...

    So, if there are 100 players playing at a time, there would be 100 new threads? Is that really a good idea?

    AFAIK, the usual way to do a client-server for a game is the client should also be able...
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