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Type: Posts; User: howzer

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  1. Replies
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    I didn't say AI was trivial, but to me, graphics...

    I didn't say AI was trivial, but to me, graphics are a lot more intimidating than AI. AI is telling the game/program how to make decisions, this still might not be easy, but for me the concept is...
  2. Thread: C for games

    by howzer
    Replies
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    then what's up with this: #include ...

    then what's up with this:


    #include <stdio.h>
    #include <iostream>

    int main(){
    int inputc;
    int inputcpp;
    std::cout << "C++ output" << std::endl;
  3. Thread: C for games

    by howzer
    Replies
    11
    Views
    1,748

    I never really looked at C and C++ as different...

    I never really looked at C and C++ as different languages. I mean, look at the name, C++ would be the value of C plus 1.

    C++ is just C, with more features.

    Or atleast that's how I see it.
  4. Replies
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    i think the reason there are so many posts about...

    i think the reason there are so many posts about graphics problems is because graphics are the most complex part of a game...

    just my 2 cents.

    The game is still my number 1 goal. The graphics...
  5. Replies
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    http://www.cplusplus.com/doc/tutorial/...

    http://www.cplusplus.com/doc/tutorial/
    http://www.cppreference.com/


    these should help, somehow.
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    We should assemble a team of the mightiest coders...

    We should assemble a team of the mightiest coders on the planet, to program: The Computer Gaming Operating System.

    joke, but it's not really that bad of an idea.

    oh, and it should be open...
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    #include #include #include...

    #include <iostream>
    #include <iomanip>
    #include <string>
    #include <sstream>
    #include <vector>
    #include <map>

    using namespace std;

    typedef vector<string> argv; // command/parameters
  8. Replies
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    ok here's what i've figured out so far i...

    ok here's what i've figured out so far

    i create a variable type of type vector, which is a string, called argv.
    i create a variable type of type void, then make it a pointer, which points to a...
  9. Replies
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    can you(or someone) explain that code more? and...

    can you(or someone) explain that code more? and what i should do with it?

    i'm still in the learning stages, and looking at that, i don't have a clue how to use it... :(

    i tried compiling it,...
  10. Replies
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    i forgot why i had it like that, but there was a...

    i forgot why i had it like that, but there was a reason. i'll remember it when i need to.

    but other than that, it looks good?

    i just wanted to make sure everything was in working order before i...
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    what teacher? heh, i'm teaching myself. anways,...

    what teacher? heh, i'm teaching myself.
    anways, the comments are just there for now to help me keep track of things, when i get everything sorted out i'm going to take them out and just put in one...
  12. Replies
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    in program command console

    ok, i'm trying to make something like a command console in games.
    it takes a line of input from the user, then breaks the line down into a command and the parameters for it.
    i want to use this to...
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    don't worry about that char* filename, it was an...

    don't worry about that char* filename, it was an attempt by me to fix the problem, but it still didn't work right. but thanks to you, problem solved!
  14. Replies
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    more fstream problems

    There's been a lot of these up here lately, but...

    basically, this doesn't work


    void genPlayer(hck::plyr player[], int playerid){
    char* filename;
    ...
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    is there a way to make the screen a higher...

    is there a way to make the screen a higher resolution using SetConsoleDisplayMode()?
  16. ok, i thought i tried doing that but it didn't...

    ok, i thought i tried doing that but it didn't work... ok...


    just ran it.
    i think i had tried using ='0' and that's why it didn't work...
    thanks!
  17. invalid conversion from 'const char*' to 'char'

    I'm trying to make a little code that makes a 2-dimensional character array and fills it with 0's(or a's or whatever char) for now.

    it gives me this error when i compile:



    here's the code:
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