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Type: Posts; User: smartalco

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    dynamically declaring variables

    if i have two int variables, say x and y, how would i declare a variable named "whatever<x><y>" except replacing x and y with their current values?

    if this isnt possible what would be a suitable...
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    mac system calls (need resource for them)

    i cant find a resource for mac system calls in C++, does anyone know of one?

    p.s. if they are the same as linux because of the unix core then that would be helpful too
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    help with class varialbe definition..

    i am going to show you what i want in code cause its kinda hard to explain...


    class whatever {
    int int1;
    };

    class whatever2:whatever {
    //is it possible to define the default value...
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    these are all good seggustions, but the part i...

    these are all good seggustions, but the part i really need help with is using the function to see it from different parts of the code, as i asked in the first post
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    thats what i dont know yet... i read the...

    thats what i dont know yet...
    i read the function tutorial but i dont really get how to implement that...
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    its not something thats not working, its just...

    its not something thats not working, its just something i dont quite know how to do yet... and a space would be good
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    help with really simple rpg

    i have only been working with C++ off and on the last few weeks and this is my first semi large project

    here is a what i want to do (instructions in code)


    //i want to display all this stuff...
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