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Type: Posts; User: nikhil_trichy

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  1. Thread: the maze

    by nikhil_trichy
    Replies
    20
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    3,296

    brainwave time !!! and this time i almost...

    brainwave time !!!
    and this time i almost completed it (phew!)using my method of doing things

    but now (ahem!) the problem is that the check() function is working for all lines parallel to y axis...
  2. Thread: the maze

    by nikhil_trichy
    Replies
    20
    Views
    3,296

    see attachment also

    brainwave time !!!
    and this time i almost completed it (phew!)using my method of doing things

    but now (ahem!) the problem is that the check() function is working for all lines parallel to y...
  3. Thread: the maze

    by nikhil_trichy
    Replies
    20
    Views
    3,296

    what if i wanted to put hte player to the initial...

    what if i wanted to put hte player to the initial position when he touches the wall of the maze??

    and of course as it always happens with me another brainwave( oh my god!! not again)
    can...
  4. Thread: the maze

    by nikhil_trichy
    Replies
    20
    Views
    3,296

    i am a student and has to complete a project in...

    i am a student and has to complete a project in which i have to generate amaze and
    check whether the object i am moving is touching the lines of the maze or not . the rule is that i can use only...
  5. Thread: the maze

    by nikhil_trichy
    Replies
    20
    Views
    3,296

    i will post my problem in short for u all once...

    i will post my problem in short for u all once again(how many agains more)
    i use a function to display a maze. the working of thye function i have already explained.
    then i tried to check whether...
  6. Replies
    7
    Views
    3,183

    thanx for the link folks and thnx stan for...

    thanx for the link folks
    and thnx stan for inspiring me with the verses from the bible
    i am also growing and need to develop right???
  7. Thread: the maze

    by nikhil_trichy
    Replies
    20
    Views
    3,296

    u all have told me how to generate a maze and...

    u all have told me how to generate a maze and thanx a lot for it
    but i had a brainwave(???) and decided to render the maze in the way i hav already mentioned but now comes the problem .
    i want to...
  8. Thread: the maze

    by nikhil_trichy
    Replies
    20
    Views
    3,296

    i trie d this #include #define...

    i trie d this


    #include<graphics.h>
    #define player circle(x1,y1,10)

    int x2={ 40,80,37,....}
    int y2={48,82,93...}
    int x3={40,87,290,93...}
    int y3={........}
  9. Thread: the maze

    by nikhil_trichy
    Replies
    20
    Views
    3,296

    i had given an example its too long to be typed...

    i had given an example
    its too long to be typed here i typed individual line(x1,y1,x2,y2) commands
    for example
    :
    line(20,40,20,60);
    line(40,80,80,120);
    and so on
  10. Thread: the maze

    by nikhil_trichy
    Replies
    20
    Views
    3,296

    the maze

    hi techies

    i needed a game program that generates a maze using c++ with all its lines parralel to either x-axis or y-axis
    iwhat i did was to type individual line commands

    eg....
  11. Replies
    7
    Views
    1,464

    a simple doubt in graphics

    to all gentlemen,

    i did a very small program in which i wanted a rectangle(controlled
    by me) to hit a falling circle. but this is not working propely as
    functions are being executed...
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