Hi! I'm thinking about starting a little multiplayer first person shooter and I was wondering how to split the game's code in 3 parts: the engine, the client and the server (like in Half-Life)? After...
Type: Posts; User: f0r3nsic
Hi! I'm thinking about starting a little multiplayer first person shooter and I was wondering how to split the game's code in 3 parts: the engine, the client and the server (like in Half-Life)? After...
H or HPP? This has been driving me crazy! :(
Oh, so that's the problem. Thanks. :)
This gives an error message:
:(
I just wrote a very simple vector class using templates:
template <typename Type> class Vector
{
public:
Type X;
Type Y;
Type Z;
};But how do I define functions and constructors...