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Type: Posts; User: madmech

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    I understand completely. I was just asking in...

    I understand completely. I was just asking in case there are any catastrophic problems one way or another.

    You would tell me about any big problems... right?
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    Thanks, this has helped a lot. One last...

    Thanks, this has helped a lot. One last question: Which gives a smaller headache, keeping track of velocity in magnatude and angle, or X and Y velocities? There may be not much of a difference,...
  3. Thread: Pong AI?

    by madmech
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    Or you could have a paddle that goes to where the...

    Or you could have a paddle that goes to where the ball will hit, but moves slower than the ball, giving the player a chance.
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    That's not quite what I mean. I know that the...

    That's not quite what I mean. I know that the force is calculated by (G*Mass1*Mass2)/(Distance), AKA, I know how to get the force of gravity on the particle, but I dont know how to apply the force...
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    Need help with gravity engine

    I need help creating code for a "gravity engine." This is a tanks style game, so I need to get the gravity around a point. I cannot seem to implement velocity and, more specifically, acceleration. ...
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