Sorry, I mispelled the name, I intended - as you said - pdcurses
(pdcurses.sourceforge.net).
Last was released in 2002.
Best regards, bilbo
Type: Posts; User: bilbo
Sorry, I mispelled the name, I intended - as you said - pdcurses
(pdcurses.sourceforge.net).
Last was released in 2002.
Best regards, bilbo
keats,
I tried to compile your stuff on an old BCC 3.1 (1992!) that I found on my hard disk (with Windows XP) and I had the same problems.
If you remove gotoxy(MAXX, MAXY) and remove the...
Nice link, thanks Codeplug.
Unfortunately, security holes are everywhere, especially in Windows platforms and IPC; but anyway...
Regards, bilbo
Ok, quzah, got it! Next time I'll specify "this is valid only for MSVC, or GCC, or something else", or - better - I'll avoid to suggest non-standard solutions, as you pointed out.
Sorry, quzah,...
well, let me say, that's not true...
In fact DLL's with shared sections can be used as an alternative implementation of inter-process communication...
for a sample code, please look at...
all your compilation errors come from invalid declarations of constructors and destructors.
So please replace
PlayingArea()
{
return NULL;
}
Sorry, quzah, I am new to this board (I have just subscribed today) and in a rush of giving my contribute I have not yet read the fuc*ed FAQ.
I just thought that Kate was using Microsoft Visual C,...
Another quick and dirty solution (above the one suggested by quzah: check scanf() return code) could be to flush standard input before scanf(): fflush(stdin) before scanf() could do the trick.
But...
IMO 7stud is right.
If you want to write a very fast GUI application you have to (temporarily) convert to some other language (yes, I hate VB but I use it)...
Three possible solutions, in...