ouch 24k, i used to get 26k, then i got t1...
Type: Posts; User: variable
ouch 24k, i used to get 26k, then i got t1...
ah, ok; then would it be better to use asynchronous sockets winsock. if so, could someone send me a link to asynchonous winsock sockets. i read those beej tutorials, but he seems to concentrate on...
because dos is nostalgic to the max, and i was interested in what it can still do.
is select non-blocking, and does it work in windows?
what kindof resolutions can u even achieve in dos?
too bad in some ways, i always enjoyed writing in assembly, it felt like i was actually doing something, even if it did take me a couple hours to learn how to write a hello world app. i learned alot...
ok cool, and when i stated
i already know basic assembly, i actually learned it before i started c. so i was just saying how much longer it would take me to do stuff with assembly.
thanks...
ah, then what is the point right? other than if i want to make my head explore. lol
i had a similar question a week or so back. what i ended up doing, and i dont know if it helps u any. but i declared a global variable and then passed it back.
ie
#include <stdio.h>
...
it certainly appears to me that way too.
i didnt, but now i will, thanks for the link.
ok, thanks, i was just curious.
i was just trying to figure out if there is a way to use assembly to make graphics go even faster.
how can i get inline assembly to work in dev-cpp in can get it to work in msvcpp but not in dev-cpp.
any help would be greatly appreciated.
thanks
if you were to write a game for dos, would your game take advantage of a nice graphics card, or do you have to be in a higher operating system (ie windows) with graphics drivers installed, for a nice...
or useing windows with dec-cpp?
does ftime work in windows?
ah, ok thanks for the help
--variable
thanks for the link.
is the code i posted ok? i know it works, but sometimes just because it works, it isnt right.
could i also do something like this?
#include <stdio.h>
char testmain[5];
int postchar( void )
{
cool, well thanks for the help; maybe someone else will shed some light on the situation.
that worked, thats strange.
did the previous code that i posted work for you?
windows error
tester3.exe has encountered a problem and needs to close. We are sorry for the inconvenience.
#include <stdio.h>
typedef struct {
char bar[10];
} pschar;
pschar postchar( void )
{
pschar temp = {"my pschar"};
printf("%s", temp.bar);
thanks, makes sense, forgot to do the .bar
that last printf wont work though, the one inside of the main
i tried getting the example you posted to work like this and couldnt
#include <stdio.h>
typedef struct {
char bar[10];
} pschar;
pschar postchar( void )