Thanks I'll have to look at the website link later though I got to get going. And sorry CornedBee I looked over it and thought it said about programming windows.
Type: Posts; User: GamingMarvel
Thanks I'll have to look at the website link later though I got to get going. And sorry CornedBee I looked over it and thought it said about programming windows.
i didnt see anything on the site that says how to program into a program using C++. If there is and i didn't see it will you please tell me. What is the name of Charles Pezold book.
I looked for a tutorial of how to add midi's to your prgram as a background music and haven't found any. I was wondering if someone could point me in the right direction. a tutorial link will be just...
now you really lost me
so VC++ is a program to make other programs andWindows is functions put into your already made code?
i might have to teach myself a little VB by the sounds of it.
you lost me i think
so visual C++ and Windows isnt programming it's just extra code you put into your console program to give them the windows look?
thanks
so if i understood you correctky if i already no same C++ itll be easier to learn VC++ than windows
ive been working on a console game in C++ off and on for a while and havnt really ran into much problem. but i want to further my expierence to add pictures to the game and maybe add some mouse...
wow you are like me 15 and no money self taught C++ programmer
thats cool.
okay let me specify myself. I have the basic idea of the things you are suggesting and i thank you for it. But i'm also saying that i've tried the code you gave me or another user has. and it works...
Yes that's is pretty much what i meant but you could also set it up with a switch if i am thinking right.
Have a code you create for the rooms then use a switch in the item. that will run through...
well ive used them in actual apps and i know what im talking about for the most part. maybe im just in bad posts but quzah always is like that
quzah dejavu to you too
all you do is complain about people i can honestly say ive looked at everything you shown me so far and i dont get it and so i post ive tried coding didnt get how so i post...
would a good book to begin learning be sams teach yourself game programming in 24 hours
another way to do items is int he class or struct you use reference a boolean to each room its in if you are in the room and the item is also pick it up and then at that time turn the boolean into...
do you guys think it would be hard for me to learn windows programming. I know the most part of c++ i think. i taught C++to myself and im only 15 looking to have a job in game programming in the...
back to the movement in my map i made a coordinate plane that will work for what you want.
iactivated two ints called x and y, if you want a 3rd dimension make a z.
then you can set rooms and...
i dont think you guys understand what im saying. I am using this to save and load characters in a text (console) adventure. I create the table to a txt file and i can get it to display but i cant get...
ive read the tutorial and i still didnt se how you would choose one number outta 50 in one already created text file
ive been trying to do the same thing but that only would work for the first number in the file it wouldnt work if you hadsay 50 numbers in the file.
how would you do that?
ok thanx
so can you initialize variables in the other source code or do you only get to in the functions you define
right so the supprting source codes with the functions in them dont need int main. only the source code that runs the program.
am i understanding right?
Another queston in the source code that...
ive just started coding and its close to ten pages because of functions its way too clustered.
i do have a question stoill tho in your supporting source codes do you have to have a int main() and...
awesome this will help my project tons.
before you say it ive looked at the FAQ and i still have a question.
how do i use one source code for the main program but use functions from the other source code
i thoughtmaybe a header file...