***Edit** New error:
#include <iostream>
#include <cstring>
#include <windows.h>
#include <stdlib.h>
#include <time.h>
#include <mmsystem.h>
Type: Posts; User: pujuman
***Edit** New error:
#include <iostream>
#include <cstring>
#include <windows.h>
#include <stdlib.h>
#include <time.h>
#include <mmsystem.h>
Well, I don't think I'm going to worry about graphics for a while, once I get the majority of C++ down, I think I'll move onto OpenGL and who knows where from there.
Well, to my luck, my dad is a programmer and actually has 2-5 C/C++ books (along with Java and other things). I'll have to check those out. The only reason haven't asked him for help is because he...
Ugh... Well, I need an example of how to do this, since I know no one is supposed to do it for me, but I usually need an example, so if you could use an example of calling more than one function and...
Alright, I've figured out the audio part, now I need someone to help me with calling up a picture.
Well, it's to handle the fight, as I stated, I want the first code I listed to be the function (which contains a comment stating it's a fight loop).
Sorry, I thought I stated it clearly, obviously...
Alright, I need help with making a function. I have tried to comprehend what the tutorial is talking about, but, unfortunately, the tutorial does a function different than what I want to do with my...
Yeah, I looked into the graphics tutorials and my head got all muddy just trying to read it, so I gave up on that. For now, I'm just going to go one step at a time.
That SDL thing is confusing, I...
Thanks for the help, I'll try it out and see if it's what I'm looking for (probably is, but you never know).
I was just wondering if there is any way at all that I could call a sound (.wav, .mp3, etc.) and/or a graphic (.jpg, .gif, .bmp, etc.) via my C++ program. I looked in the OpenGL tutorials, but it's...
alright, I'll try that. If I get a snag, I'll either look at the tutorials, or I'll come back here. Thanks for the help!
yea, I saw that, everything you stated I fixed. Now I have another dilemma. I was wondering, how can I make it so the character (the player) receives damage? I'm already using the const int for the...
Alright, thanks, I took a class at Digipen 5 months ago and this was all basic stuff they taught, but I forgot it (I was waiting for the program). Sorry if this was a basic question, lol.
I've just started this and I can't seem to get my characters attack to loop. I've tried, but the loop is confusing for me, and I was wondering if anyone could tell me or show me how to loop.
What...